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Cards Against Humanity
Cards Against Humanity was created by a group of alumni of Highland Park High School as a party game for a New Year’s Eve celebration.[2] Cards Against Humanity was financed through the website Kickstarter, exceeding its funding goal by nearly 300% by the project’s end on January 30, 2011.[3] Creator Ben Hantoot stated in an interview with Dice Hate Me that the  game was developed by “8 of us who are the core writer-creators, 5 or 6  additional ‘part time’ developers” and “dozens of friends and  acquaintances who have played the game”.[4]
In October 2011, the game was exhibited as part of the “Big Games” area of the annual IndieCade games festival in Culver City, where the release of a first expansion was officially announced.[5]
In November 2011, Cards Against Humanity released the first expansion  to their game, which contained 112 new cards and sold out in three  days. [6]

Cards Against Humanity

Cards Against Humanity was created by a group of alumni of Highland Park High School as a party game for a New Year’s Eve celebration.[2] Cards Against Humanity was financed through the website Kickstarter, exceeding its funding goal by nearly 300% by the project’s end on January 30, 2011.[3] Creator Ben Hantoot stated in an interview with Dice Hate Me that the game was developed by “8 of us who are the core writer-creators, 5 or 6 additional ‘part time’ developers” and “dozens of friends and acquaintances who have played the game”.[4]

In October 2011, the game was exhibited as part of the “Big Games” area of the annual IndieCade games festival in Culver City, where the release of a first expansion was officially announced.[5]

In November 2011, Cards Against Humanity released the first expansion to their game, which contained 112 new cards and sold out in three days. [6]